﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Media.Media3D;

namespace KiMoCSys.core
{
    /// <summary>
    /// Represents a skeleton node position
    /// </summary>
    class FrameSkeletonNode
    {
        private Point3D nodePosition;

        public Point3D Position 
        {
            set { nodePosition = value; }
            get { return nodePosition; }        
        }

        public FrameSkeletonNode(double x, double y, double z)
        {
            nodePosition = new Point3D(x,y,z);            
        }

        public FrameSkeletonNode(Point3D pos)
        {
            nodePosition = pos;
        }
    }
}
